Wednesday, March 14, 2012

Useful tutorials

http://wiki.mcneel.com/labs/grasshoppergallery

Fractals



Fractal -- Source 2

Link : http://math.unipa.it/~grim/Jsalaworkshop.PDF
This professional document describes fractal in architecture in some different ways.
It starts with the where did the work ' fractal ' come from, after that it provides some case studies on fractals and architecture. All cases are explored with some images showing basic patterns of fractal. This source provides the fundamental concepts of fractal and architecture.

Fractal -- Source 1

link : http://www.designzzz.com/stunning-fractal-designs-illustration/
This site contains lot of awesome images about fractal designs, and every single design has got well named. Those cool images have given me a much deeper understanding on how fractal is related to architecture. The most impressive one for me could be the shady stairway. Its shape and iterations are really attractive and interesting and obviously it gives some possibilities of how I'm going to model fractals in grasshopper for project 1.

Wednesday, March 07, 2012

Tutorials WITH sound

Below are the tutorials that I have done . ( Tuts WITH sound )

Parametric Truss

Themes

Fractals: Interesting rotation: The point that fractals attract me is its interesting rotating system and iterations it creates. Although , normally it's consisted of one same shape but in different iterations, it's still an awesome experimental structure. It starts from an original shape and keeps creating different iterations to make another different view of art.
Crystals: Natural structure, starts from an point and goes to amount of different directions with a certain shape or different shapes. This one-to-many structure creates interesting patterns as a whole and iterations it could create is very worth to expect. Of course, in grasshopper we could create lots of cool shapes and patterns by controlling things like sliders . It's transforming potential is very interesting to me.
Weaving : Weaving is a special structure, it interconnects two or more lines or polyines together in a certain order. Its floating concept could be the main reason why weaving is special comparing to other structures. And the way how it is connected is quite complicated and someties in 3D models, some of those interconnections have to be broken up to make a beautiful shape, I guess this is also one of the reasons Jeremy asks us to stay away from Weaving at this stage. But in fact, weaving it's really really interesting and I just wanna have a try on it.

Tower 2/2


Tower 1/2


Walkway


List management


data matching


intro 2-2


Intro 1/2


getting started